Fast Cars in Schools Project

coollogo_com-188123809During the last two days, our four Year 5/6 classes have visited Deakin University to ‘fine-tune’ some aspects of their ‘Fast Cars in Schools Projects’. We moved through three rotations – Physics Lab where students tried some aerodynamics and friction experiments; Bio Lab where we tested our own cars’ reaction times with iPads; and the Test Track where we trialled our fast cars and learned where we needed to make modifications.

A highlight of our visit was the High Voltage Lab  Room where we experienced an amazing version of the Star Wars soundtrack synchronised with flashes of lightning.

Reflecting on our Learning

It is the end of term and we have been reflecting on what we have learned. Grade 4 students used a variety of ways to demonstrate their understandings.

Charlotte created a quiz for her classmates to show what she had learned about Coding with Kodable.

She ran the lesson with the class too and did a great job. We all had great fun. Why not try it and see how you go!

Coding Club

This week several students shared the projects they have been working on in Code Club. It was really interesting to find out what great ideas they had and it was handy for other for other club members to be able to ask them for advice.

Jemima gave a wonderful presentation about her mBot ROBOT, and explained what it was and how she used Scratch to code it to perform different tasks. (Now I want one!)

IMG_2850mBot

Robot Shapes

Who needs to use Google images to find a great picture!

Foundation children have been learning to use the ‘Shapes’ and ‘Drawing Tools’ on the computer to create their own images. Recently they created some interesting ROBOTS by combining a variety of shapes and colours.

Here are a few examples.

BeFunky Collage5

Learning to Code with Kodable

KODABLE is a great program to introduce coding to kids. It uses the members of the Fuzz Family to teach children the basics of computer programming.

Grade 3 and 4 students have been keenly working their way through the tutorials and acquiring the concepts of creating a sequence, recognising conditional statements and making loops to hold repeated bits of code.

While learning to code, students have the chance to test the code they have written and collect coins and Fuzzes along the way.prismFuzz_Big

Grade 3 and 4 students have loved learning to code with Kodable.

Click on the ‘stars’ on the Thinglink picture below to find out some of the programming tools.